About: 

SatNet Simulator is a fun and interactive application. Orbital satellites are generated at the desired radius and density. Land-based stations are created on the world using the latitude/longitude navigation system. Using these elements, random paths can be generated and displayed from beginning to endpoint representing travel along a satellite network.

I was inspired by a networks class project (not mine) related to satellite pathfinding. I was intrigued by the idea and wanted to pursue my own take on the concept, which features a different emphasis. I also wanted to make it interactive and visually appealing, which I believe I accomplished.

Controls: 

KeyFunctionComments
ZOpens land station controlsManually add, randomly add, or delete all land stations
Note: Coordinates too close to another station will not generate
XOpens SatNet Generation controlsChoose radius of orbit and satellite density (world radius will adjust accordingly)
CDisplays "Pathfind" Button
RToggles Autorotation
ArrowsAffects pitch & rotation of view (when autorotate is disabled)
Mouse scrollZooms in/out
Mouse right click (hold)Pauses rotation and pans view



StatusReleased
CategoryOther
PlatformsHTML5
AuthorLoneZGames
GenreSimulation
Made withUnity
Tags3D, Unity

Leave a comment

Log in with itch.io to leave a comment.